I’m working on a project that involves optimizing a NURBS curve ‘barrier’ that prevents particles generated using kangaroo from passing through. However, when connecting the sphere collide, load and curvepointcollide components to zombie solver, the solver becomes unresponsive and freezes the grasshopper application.
I have also attempted to recreate this setup using Flexhopper, but the plugin doesn’t seem to have a solver similar that only outputs the results after every iteration, and can not be integrated with Galapagos.
I have two specific questions:
Can the zombie solver be used in conjunction with Galapagos to optimize the NURBS curve in response to every iteration of particles generated by kangaroo?
Could there by any other methods, such as using other plugins such as Flexhopper to simulate fluids, alongside an evolutionary solver such as Galapagos?