Hi,
I’m using the raytraced captureviewtofile to render, however when it’s rendering viewport, I open my task manager and can see that my computer is never utilizing more than 40% of my GPU. I am not running anything else in the background and I have a pretty sweet 1080 ti that I would like to take more advantage of to make faster renders. Is there some way that I can allocate more GPU memory for rhino to use?