Would be nice if CurvatureGraph respected surface trims, and didn’t show in areas that were trimmed away, as it can get pretty confusing when you have a surface matching to a trimmed edge:
Also - the density of graphs that you get is entirely dependent on the number of spans in your surface - so nice clean surfaces only get three in each direction - two edges and an isocurve, whereas super dense surfaces get tons:
Same surfaces left and right, except I used InsertKnot a bunch on the right one. Would be far better if the number of combs was user selectable instead of determined by spans.