Off the top of my head, start with a circle at one end of a curve and a rounded rectangle at the other end of a curve, tween along curve between them and then loft the result with history…use it to make a cool handle for a tool or something like that. adjust the curves in between to sculpt the loft with history- can use to to create a smooth shape that would be tough to lay out by hand-
Hello!
Thanks so much for this script. I’m having some difficulty tweening correctly, hopefully, one of you may be able to troubleshoot with me. I’m attempting to tween the two blue rectangles along the orange curve. It’s subtle, but as you can see, the blend is not correct. Am I missing something obvious here?
Sure thing! File attached. My rationale for a tween is to ensure the shape hits a specific position on the other side of the curve. You can see that ArrayCrv “freeform” is not giving me the result I need. Is there another way?
And yes I do use Gasshopper! I will check it out, thanks. Assumed this could be solved easily in Rhino…
Pufferfish is great! I was able to fix it simply by rebuilding the path curve. Although, I don’t really know what was wrong with the original curve to begin with. Perhaps this was why I was getting weird results with ArrayCrvTween. Thanks for the help.