[So I’ve worked out I need to use a decal but how can I export that as a texture/graphic with an obj?]
OK, I give in! How do I turn off repeat pattern within the material or texture mapping panel?!
I just want a single small icon on a surface but when I scale it down it just repeats.
I never use this part of the program, usually… I’ve checked the help file but I can’t see where the tick box is or whatever is required to turn it off.
Hi Andy - admittedly I am testing a very simple case, a box with a checker texture decal, but once the decal is applied and I Bake, the decal is removed and the object gets a uv texture map from the baked image- so far this looks correct, no UV unwrapping involved.Custom mapping is removed and the result of any textures that were on the original matrial are baked as well as the decal into the new UV texture…