How to export to obj format while preserving decals and materials

Please tell me how to export the shape data created by Rhinocerous5 to obj format while keeping the decals and materials.

Hello - the only way I know of it to use the Bake command before exporting - this will replace all of the texture and decals with one UV mapped bitmap texture.

-Pascal

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Hello. Thank you for answering. Is it to create bmp data with the BAKE command and map the created bmp to the model?

Hello - Bake should apply the image automatically as part of the process.

-Pascal

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