Hi there,
I am trying to replicate this pattern (circular Google product)
as a debossed grip texture on this surface (Gray Squircle)
Uploading: C2-Clean Surface-Dot Pattern.3dm…
. I have found several tutorials on square grids, but nothing on circular alternating grid patterns like in the example. Any advice you can give would be helpful!
Thank you
C2-Clean Surface-Dot Pattern.3dm (455.8 KB)
@Joseph_Oster solution must work well for what you want but I just wanted to play a bit with that. So here are 2 ways
- UV curves, you need a Surface as input
- Tweens curves (need Nautilus and Pufferfish plugin). UV must work without plugin. Tweens curves is a bit more generic as it requires a mesh
I choose to take maximum radius possible. So along a ring radius is not the same.
dot patterns on brep LD.gh (105.6 KB)
And a version that just uses a mesh and Nautilus plugin to draw the perpendicular curves of tween curves
dot patterns on brep LD version tweens.gh (121.3 KB)
Also possible to make a sort of diagrid curves and then use the intersection.
dot patterns on brep LD version diagrid.gh (122.2 KB)
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