Triangulated mesh from a trimmed surface

Hi is there a way I can convert a trimmed surface into a triangulated mesh around boundaries (with triangles that are in same size)?



(Images from blockresearchgroup)

short answer = yes

Short answer = no

check attached:
unnamed.gh (19.2 KB)

It does do what I needed, thank you so much!!

One question! How can I increase the triangle count?

Changing the input to ‘Length’ controls the size of the triangles


triangles.gh (11.7 KB)

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