Triangles mesh

Hello friends I want to divide a surface into triangles And turn it into a mesh. (11.0 KB)



BVR (11.3 KB)

I’m not really sure what kind of arrangement you are going for, but here are a few ideas which might help you to get started. (13.9 KB)

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Same here.

If not Adam’s approach. Are you looking for something like this. (11.8 KB)

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I also thought about taking the LunchBox route. But after you split the triangles using the original outline, you are left with elements which are not triangular.

Yup. I followed this route mainly because I saw isotrim subdivide in @eghbalpourf definition.