Hello friends I want to divide a surface into triangles And turn it into a mesh.
Triangle.gh (11.0 KB)
Hello friends I want to divide a surface into triangles And turn it into a mesh.
Triangle.gh (11.0 KB)
Triangle.gh (11.3 KB)
I’m not really sure what kind of arrangement you are going for, but here are a few ideas which might help you to get started.
Triangle_v3.gh (13.9 KB)
Same here.
If not Adam’s approach. Are you looking for something like this.
TriangleBVR.gh (11.8 KB)
I also thought about taking the LunchBox route. But after you split the triangles using the original outline, you are left with elements which are not triangular.
Yup. I followed this route mainly because I saw isotrim subdivide in @eghbalpourf definition.