Too many light reflections in glass?

Hello!
I am wondering if there is a light or material setting that would allow me to disable light reflections in glass material?
I have created a cabinet with black tinted glass doors and put a mesh light behind it to illuminate the interior.
The rendering always comes out with two additional light reflections, which makes it look like there are 3 light strips inside. I would like to remove the light reflections or make them a bit less pronounced but cannot find the right setting…

You can toggle off reflection, visibility and specular in the light options rollout…perhaps what you are looking for?

I turned everything off and its all still there haha?
Is it because I’m using a mesh light?

Solved…
It was the glass material issue.
Once I replaced it with the stock Vray glass it stopped doing this double reflection.