I´m hitting a wall with this problem and I wonder if there is a cleaner easier solution.
I got a filled point cloud I want to wrap with a mesh hull.
When I use the convex hull, as reasonable, it creates a convex hull and I loose the concave parts of the shape.
Voxeling and smoothing makes me loose a lot of precision because it goes too deep inside the points.
Any suggestions? I MUST avoid coding, just pre-fab GH and GH plugins.
Thanks in advance!
SPACE FIELDS 20200605B.gh (18.6 KB)