Theoretically, is it possible one component (one single container) to have separately updating parts?
Whatever I try I just cannot avoid recursive errors of components connecting to one another. Like so:
, unless I add another component that updates separately. Is it possible that within one GUI loop I have two classes of type MyComponent?
BTW, as a side comment, once you make a change to code in one component it’ll be a different component from the other copies. So whenever you want to test changes you’ll have to delete the others and copy the one you’ve been modifying.
It doesn’t matter if the components are exactly the same, as long as the desired result is.
It is related to this thread:
I cannot wrap my head around why this code:
"""Provides a scripting component.
Run: Toggle component On/Off
Label: Set Label of the component for easier identification
Update: Manual update
Pause: Toggle automatic update On/Off
Low: The Lower value
High: The Higher value
Normalized: normalizing the "distance" between Low and High
out: supposed to be console output, but I don't know how to get it
I came to the conclusion that In order to put it as a single component, it has to have two classes MyComponent(component) inside, that update independently