Hello, I’m trying to insert and deform a sphere into a tetrahedron using the same logic as in the twisted box/box morph process. I’ve tried collapsing 3 of the box points into one as well as using the spatial deform and point deform components to accomplish this. The spatial deform may end up working ok but because I hope to populate a lot of variable sized tetrahedrons in a fully 3d lattice I was hoping for something much simpler.
Looking to create a 3d version of what is shown in the photo.
Thanks for any help!