i’ve been searching how to do a roadlike sweep1 and can’t find a definitive answer. thank you
easier said than done.
you’re the man. i started to try it myself, i would have never gotten there.
your the man !! thank you
Still massively useful in 2023. Thanks a billion.
Thanks Dale, this worked great. Couldn’t get it to work with stock components, but this worked first try. Thanks again!
You can offset the rail and use Swp2 instead of Swp1. Top view shows a slight difference with the C# version, don’t know which one is correct? Both ends look identical.
sweep2_roadlike_2024Jan3a.gh (10.1 KB)
Or use Swp1 with PFrames aligned with Z vector (yellow group). This looks identical to the C# version, in top view and from every angle? It has an advantage in that each section can be rotated separately to create banked turns.
sweep1_roadlike_2024Jan3b.gh (13.9 KB)
Hi, @dale
Thank you for the custom C# Script for sweep 1 w/ road like option. Unfortunately when I try to extract the interior faces and edges, there doesn’t seem to be any. The Sweep 1 legacy in grasshopper doesn’t have this problem.
As you can see below 3 out of the 4 sweeps created don’t have the interior faces & edges.
While using the Legacy Sweep 1 (Below) has no issues and can extract the interior edges & faces.
Attached below are the files. Everyone, feel free to check Thank you
Dale Fugier Sweep 1 Roadlike - No Edges.gh (20.7 KB)
Sweep Bleachers Problem.3dm (77.0 KB)