Surface Morphing MultiPipe Voronoi to Wave Surface

Hi there
I’m trying to morph a voronoi to a surface. However it squishes the MultiPipe at the edges of the target surface. Is there any way to circumvent this or warp the voronoi polylines directly onto the surface and only then Multipipe it?

Thanks in advance for your answers and kind regards.

voronoi.gh (20.9 KB)

Hey @momonunu,

Some minor tweaks that might help:
voronoi.gh (44.9 KB)