I have noticed that panel shading doesn’t show the same in top view and perspective view and it just messed me up on a job
I use backface colour to identify panel direction. using top view I flatten surfaces but after looking at the perspective view I now see one panel is inside out . any ideas how I can cure this so both views are the same
Hello- I guess I would make sure to check this in a shaded rather than a ghosted view, for one thing - but it should work - as far as I can see the surfaces unrolled with the outside up - can you just post a file with the results that look incorrect in the different views? If it is just the one flattened surface, that looks correct so far here.
Please post the results from the Rhino command SystemInfo