Apologies if this has already been asked, but I can’t seem to find a topic that addresses it.
I have an object that has what ‘should’ be an edge loop, but the two sections are not joined. If I split the model here, and try to Stitch or otherwise rejoin, it returns to a disconnected state. Not sure why - what I wanted is one pure edge loop with good topology. Is there no way to join these ‘disconnected’ vertices?
Please see two sreenshots attached - can’t currently share the model.
it doesn’t work as a loop because of the 2 edges on the left. That’s why triangles are not good for Sub-d modeling. pretty much the same as polygon modeling
As a good rule of thumb, if you have 2 star points close to one another they should have at least 2 regular quads between them. Also as stated in the above comment, you should avoid any triangles if possible.
Thank you. I have rebuilt it and am still running up against problems - here I see that as soon as you get more than 1 loop in each direction crossing, things get weird.