Hi, I am in need of some help with an idea I am working on. I want to create some gcode paths using some sort of space filling line; I am familiar with the Hilbert curve and differential growth but these two just don’t cut it for me…
I tried running a differential growth and lock the point onto a grid, almost what I need but the line crosses at some points and preferably I only have straight angles… (see image) so one would expect the Hilbert curve is what I need, but; I need about a 100 different layers, so Hilbert isn’t suitable for this.
So is anybody familiar with a way to populate a plane with a point grid and connect these points, without intersection and without diagonal lines, in a way where there is a different output every time I run the script? Or can help me get started…
If differential growth doesn’t work, there are some parameters to change to make it work, so post your file with geometry (size matters). I am quite sure we will make it work.
If you want perpendicular line, make a grid then a maze the offset the path of Maze with Clipper and the good option to have corner like corner and not arcs.