Sort structure

Hello, I have some faces whose origin is 18 breps, 73 faces in total. On the other hand, I have those same surfaces in a disordered state. My objective is to obtain a tree with 18 branches that includes each of the disordered input surfaces that match the faces of each of the 18 breps. In other words, to obtain the initial tree structure without having to use the faces obtained from deconstruct brep. I can’t manage to compare the areas and create the structure to achieve what I’m looking for after the dispatch. Thank you very much.

Forum_3.gh (178.6 KB)

Keep it simple

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Thank you so much! Well, it wasn’t difficult… what a disaster