I’m trying to figure out a way for symmetrical models to make more sense, because 99% of my work is on models that have Y-axis symmetry. We have ways of dealing with continuity across the centerline, so that’s not a concern right now. I’m trying to keep it simple, keep it easy to toggle on and off, so I can see better what’s happening thru the middle of the part.
My first thought is that there’s probably a way in the video hardware to simply mirror everything on the right side, onto the left. That doesn’t help much atm, unless the Video God(s) are smiling upon me.
Other ideas: A grasshopper plugin that just mirrors everything, all the time, with the mirrored objects being locked?
Is there a way to do it with blocks?