i’m working on rhino 4, and the purpose is to get a clean, closed mesh to prototype it on a 3d printer.
I tried different things, but didn’t manage to solve the problem of the hollow of the folds.
waiting for your ideas…
i’m working on rhino 4, and the purpose is to get a clean, closed mesh to prototype it on a 3d printer.
I tried different things, but didn’t manage to solve the problem of the hollow of the folds.
waiting for your ideas…
Hi ipomeebleue - really, the best is to figure out a way to get this shape without the self intersections.
-Pascal
I agree with Pascal. The best plan of action is to stop and re-build the geometry. You will end up with a better surface with less time need as opposed to fighting with what I see here. A few suggestions:
You might want to post a screen cap of the input curves… that will help make more suggestions
Hi Pascal & schultzeworks,
thank you for your answer
The aim is precisely to intersect this surface (for reasons of solidity and compactness)
Indeed, it had be more simple to build a surface which is not self-intersecting…but it’s not the shape i need.
I even tried to drape a surface over my *#-^_^@^`% !! surface, to make 2 shells ( one drape from top, one drape from bottom), but even with a small isocurve spacing, the result isn’t pretty, some details disappears.
I built it with 2 rails.
I tried with 4 rails too ( network) , but it wasn’t much better.
I’ve slightly modified the rails ( more rounded folds)…
Now, I try building 2 surfaces… pink and blue