Simple Modelling/Sculpting Tools for 3D Reliefs in Rhino 9? (Like Aspire)

Hello,

What are the odds we could get some fast and simple to use modeling/sculpting tools for the creation of 3D reliefs in Rhino 9?

The types of tools I’m talking about are like those found in Vectric Aspire which has 3D modeling/sculpting tools for creating reliefs for carving via CNC routers. The tools make it fairly quick and simple to reliably create models that would be very difficult and time consuming if not impossible to create in Rhino, at least at my skill level.

For example, creating an organic 3d relief of an animal as seen in this video:
https://youtu.be/9Lc7XZHrvP8?si=K-QH90-QswJlmOxs

I originally purchased Rhino because it was the base tool for other jewellery creation software. 3D reliefs are of course often used in jewellery designs, so I wish it was much easier to create them in Rhino.

Having such modeling/sculpting tools I feel would make Rhino 9 a much more well-rounded piece of software and make it much more useful… and worth the next license upgrade! :grinning_face:

Thanks!

Aspire uses uses a heightmap for sculpting functions so it is very different than nurbs modeling. Its closer to a painting application than a modeler. Once upon a time there was the Clayoo plugin for Rhino but I do not think it is being developed anymore.

The closest you can get in the current Rhino toolset is subd modeling.

I guess the question is, is McNeel willing to replicate the simple-to-use modelling/sculpting tools found in Aspire but maybe using one of its existing modelling types as the base?? Although at this point I’d be happy if they just used the same heightmap type you mentioned, as long as the models created via that method could be used in conjunction with the other types in Rhino.

I hate it… the easiest to use 3D relief modelling/sculpting tools are stuck inside very expensive CNC router software like Aspire and Carveco, but the cheaper or even free sculpting software like Blender and zbrush etc are really difficult to use.

PLEASE McNeel, create a happy middle ground!!!.. and expand the appeal of Rhino to new markets!

You might look at this thread, below, to achieve a similar effect.

Driving GH with Photoshop - Grasshopper

This was interesting.

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That is really cool. Looks like development has stopped based on the dates of the threads. All the apps on Food4Rhino from this author stopped at Rhino 6 versions.

Its a good proof of concept though.

Here’s a simple displacement with an image:

Check this topic: Real time bitmap input - #2 by AndersDeleuran

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I’m guessing that Peter would definitely want an interactive approach, like your real time bitmap input link

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you could with a little care to the topology replicate this in subd with overlapping parts, then shrinkwrap the result and fiddle the smoothing to soften the transitions.

post some line work that is not owned by vectric and I’ll take a crack at it.

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