Silhouette function for meshes?

I have a rectangular landscape shaped mesh object (2D) and need to redraw the outline in order to create 4 closed connecting vertical meshes (as a 2D-Stand). Which command can generate the outline from the mesh independent from view?

For comparison: when I convert the landscape mesh to a surface, I can use _Silhouette for the workflow described. Then _ExtrudeCrv creates the 2D-Stand. However I prefer not to convert the original mesh to a surface, afraid of losing details.


If you need the outline projected flat, try MeshOutline from whichever view direction you want to project. If you need the real edges of the mesh - assuming it’s open - you can simply use DupBorder…


Great, that command works just fine for open meshes.

Thank you very much.