I’m having a really hard time trying to get my head around lofting ship hulls… I’ve watched a few tutorials and I’ve spent a good few hours on different files trying to make this hull but it’s driving me round the twist!
- lofting seems to be OK but then I can’t seem to fathom how to model the bow. I’ve tried rebuilding the surface but then it makes it uneven from the side view… Trimming and cutting makes a mess of the surface edge, nothing seems square and if I turn on the points to manipulate the surface they look square even though the surface is all over the place.
I’ve tried shrinking the surface etc.
Any pointers, please? Or tutorials that I may have missed and would help?
(I’m aware that I’ll probably have to use curvature analysis on the sections to get the flow correct.)