More often than not, when I shell something, I get the warning “Shell Result is not a solid” and a polysurface with naked edges that I have to manually repair.
For example, here, I have a solid that is not that complicated. If I try to shell to 0.03, removing the large, nearly circular face, I get the same error.
Problem17.3dm (162.1 KB)
I can manually go back and fix up the edges.
Is there some simple way to avoid this error and having to manually repair shells?