Hi all,
I am trying to check the Shade-highlight selected meshes in the Rendered view in C#:

I thought I found it, but it does not change anything:
var displayMode = Rhino.Display.DisplayModeDescription.FindByName("Rendered");
if (displayMode != null)
{
displayMode.DisplayAttributes.MeshSpecificAttributes.HighlightMeshes = true;
}
Am I trying to change the wrong setting? Or is this a bug?
Thank you for your time.
dale
(Dale Fugier)
2
Try this:
protected override Result RunCommand(RhinoDoc doc, RunMode mode)
{
var renderedId = DisplayModeDescription.RenderedId;
var displayMode = DisplayModeDescription.GetDisplayMode(renderedId);
if (null == renderedId)
return Result.Failure;
displayMode.DisplayAttributes.MeshSpecificAttributes.HighlightMeshes = true;
DisplayModeDescription.UpdateDisplayMode(displayMode);
doc.Views.Redraw();
return Result.Success;
}
– Dale
Works like a charm. Thanks Dale.
Hi Dale Fugier
Does this apply in RhinoCommon?
dale
(Dale Fugier)
5
Well, the code above uses RhinoCommon. Or am I not understanding your question?
– Dale
import Rhino
renderedId = Rhino.Display.DisplayModeDescription.RenderedId
displayMode = Rhino.Display.DisplayModeDescription.GetDisplayMode(renderedId)
Rhino.Display.DisplayModeDescription.MeshSpecificAttributes.HighlightMeshes = true
Rhino.Display.DisplayModeDescription.UpdateDisplayMode(displayMode)
I´m using Rhino 5
dale
(Dale Fugier)
7
Hi @cristiano.pasini,
Here is a link to the RhinoCommon API for V5. You might search it to see if those features, you’ve referenced, are available.
– Dale