Hi all,
Hoping to get some help surrounding an issue I’m having with scaling individual members. The setup I’m running involves multiple squares each connected and dependent on the priors rotation angle. What I’m now trying to add is changing the sizes of the individual square members but each prior scale affects those following since the geometries are connected which scales them exponentially meaning any following pieces cannot be smaller than the first piece.
What I really want to use scale for is simply to adjust each of the squares individually rather than it calling the complete geometry.
1st scale effects 2nd and 3rd geos, 2nd scale affects 3rd and so forth