Hi folks,
I turned on Self-illumination in the “Advanced Settings” area of the material settings menu to get an object to brighten up a bit. Are there any settings that allow us to control the degree of brightness so that the object can look a bit more 3-dimensional? The Help section suggests there is a Diffuse Lighting control that can be turned on and off, but I can’t seem to find it. It seems like there ought to be a slider that would allow you to adjust intensity.
Hi Michael - on the standard Rhino material, the emission color will determine brightness - black= None. But you may want to look at an emissive channel in a ‘Physically Based’ material as well.
I notice in your image below that all three of the check boxes above “emission color” were unchecked. I went back and tried that and suddenly started seeing the color change. Then I went back and turned on “Self-illumination” and started getting somewhere. It’s not as fine-tuned as I used to get in Flamingo, but its something.