CREATING a closed curve to interpolate points—in this case, three of them—is quick and easy in Rhino. But how is this done in GH, such that the shape can be fine-tuned?
In the essay alongside, the bottom-left point is fixed at the origin, with the other two points—x to the right and y above—being adjustable.
Currently however, trying to return the curve to the origin results in a corner, rather than the smooth tangent as does Rhino’s interpolate points in the example to the upper right (in green) .
Any pointers please?!
Curve to interpolate points.3dm (3.0 MB)
Rounded triangle attempt.gh (5.8 KB)