Secret Patio

I’ve never really done architecture before, so I wanted to make a sort of secret patio evening scene. Maybe for a house positioned on a steep hillside.

This took 10 minutes to render in Cycles.

Assets include ready-made items I’ve thrown in from 3D Warehouse (furniture) and AmbientCG (PBRs). However the star of the show for me was Rhino Nature.

Post effects: Tonemapping to Fuji FP-100c Cool–, and inclusion of light radial Chromatic Aberrations (radial channel offset). The rest is Cycles only.

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idk why but it looks like minecraft with shaders and some mods

I can sort of see it.

It is not suprising, as this was really fun with push-pull, and block-like placement of items. Though, given some of the remarkable feats in Minecraft, perhaps it is not a bad thing. :smiley:

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WOW, It look like amazing