May i ask for a favour. A script which would go inside block definitions of selected block instances and set all geometry to by parent (color, linetype, β¦ everything) + it would select all curves inside block and asign pipe shader with defined radius and flat ending).
I hope it is few lines of code, but i cant do that.
Just to say which definitions. 5000 instances can only be 200 definitions but its the most convenient way how to select definitions in model space via selecting instances.
@dale Hello, is it even possible to set mesh modification on curve (pipe) via scripting? I have got myriad of definitions where i need to set this + every property by parent.
-in all of these i have to set pipe modification (so that lines are visible from side otherwise plain curves are not displayed, should be as a point from side but it is a known bug)
-in all of these i need to set all properties by parent
Not that I can see. For blocks, you might consider using BlockEdit, so you can access the curves, and then script the _-Properties _CurvePiping option.