I am having some issues with creating custom urban furniture items.
I understand the correct naming convention for both 2D & 3D versions, along with the text file descriptor.
The item appears in my library and imports, but the textures are all missing and the model also imports at 10x the size.
I notice that all of the materials required by the model appear in the materials tab, but they are not applied to the model itself.
If I use the Import command within Rhino for the exact same file to import it as a block, the model imports correctly, with all textures at the correct size…
Any pointers welcome.
I have checked that the model scaling matches in both my project and the source library file (working in mm).