I am trying to figure out a way to scale surfaces with a certain constraint. I would like to scale surfaces and when surfaces interesect each other, the scale stops for those edges of the surface but continue for the others. I would like to do something like that:
Thanks for your answers. i very appreciate that you spend time on this issue.
That’s interesting component @Joseph_Oster , I’ll give it a try
However, when offset, surfaces are merge together. I want to keep them as two different surfaces.
Thanks @HS_Kim, that’s also interesting but in this example, if I have more than 2 surfaces that intersect i can’t really use this system.
Thanks @seghierkhaled but I want to have both surfaces to have the same scale ratio. So if one surface is 2x bigger then the other surface should also be 2x bigger.
Thanks again for your answer. Hopefully we can fix that.