Scale and rotate no longer show result

Hi all

Recently when I started using the scale or rotate commands, the object I’m rotating / scaling disappears, and I can no longer estimate what I’m doing with it? Any help?

Hi Nico,

Do I interpret it correct that your do not get a preview of the object you are transforming?
If you finish the command, the object is transformed, yet you cannot use the result because you did not get a preview.

Can you run the command SystemInfo and paste the resulting output here?
It can give a clue if your GPU driver might be out of date or apparently incomaptible.


Hi Willem

Yes, exactly - no preview while doing transformations.

It had worked perfectly until quite recently.

SystemInfo below:
Rhino 6 SR7 2018-7-29 (Rhino 6, 6.7.18210.11281, Git hash:master @ f815aae129dfe2008152736625ca2dbd0036b29a)
Licence type: Educational, build 2018-07-29
License details: Cloud Zoo. In use by: Nico Jabu Van Loggerenberg ()

Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)
Machine name: NICO-ACER-V17

GeForce GTX 1060/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 398.82)

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 7-30-2018
Driver Version:
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB

C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.7.18210.11281
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RPC.rhp “RPC”
C:\Program Files\Rhino 6\Plug-ins\RhinoBonusTools.rhp “Rhino Bonus Tools”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.7.18210.11281
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\Import_PDF.rhp “PDFReader”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.7.18210.11281
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.7.18210.11281
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”

Hi Nico - if your objects are very far from the origin, (?) this bug was recently fixed - I think the fix will be in the 6.9 release candidate.


Hi Pascal

They are about 200/300 metres away, not sure at which point the origin becomes a problem?

Hi Nico - that should not be the problem then I’d guess - does it make any difference if you move the objects close to the (world) origin? In other words, does this ever look correct or only in some cases?


It is intermittent - on the exact same files, without moving objects closer to the origin, it sometimes works and sometimes doesn’t.

Hello - can you post an example or send to



It happens to basically all my files, and then works again occasionally on a restart. I’ll post an example of a file which it happened to. 2018.08.23 - TRS - Fracture child.3dm (889.6 KB)

Hi Nico - just to be sure - is it the original object that is not showing or the selected/highlighted rotated object? I think I understand it is the latter but just making sure.
Does it make any difference if you change the setting in Options > View > OpenGL > GPU tessellation?


It is that yes. I haven’t had the issue yet this week - it’s really intermittent. Will try post again if it returns.