@DanielPiker I tried to narrow down the problem:
There seems to be an issue when a list of radii is connected to the sphere collision component.
This is the first approach using different radii - one would mean that this should work perfectly.
However this is the simulatino result:
Assuming that the issue lies with the radii list, i created the average of the radii list (=single value):
and ran the simulatin again:
Although there are now a lot of sphere collisions, which did not exist before - the results looks much better and exactly as it should.
Furthermore, attaching a list of radii a slows down Kangaroo immensely, going from around 30-50ms per iteratino to more than a second.
Is there some bug here, or are adaptive radii just not supported?
sc_problem.gh (105.9 KB)
Thanks a lot,
Rudi



