OK, so I tried to rotate a surface in 3D (pictured green below) but the option to pick a surface normal isn’t allowed… for the surface I’m trying to rotate! (only any other surface’s normal can be picked).
Fig.1. Here I rotated the boundary of the surface, but I wan ted to rotate the surface itself.
So, either the option to pick a surface has stopped working, or it never was capable of selecting the initial surface to be rotated.
While fixing this it would be super duper useful to have yet another option, like Normal from 3Points (same as cross product). The the Rotate3D would be very useful.
Workaround to get a “CrossProduct” line as the rotation axis quickly?
// Rolf