Hey there,
recently I’ve been searching ways to implement my idea of putting roads on terrain.
The problem is:
I have a terrain and a road boundary lines (terrain and road boundary lines are in a file that is attached attached to post).
Width and shape of roads alternate in different parts of a road. I need to put boundary lines on topography and modify it so that the both edges of a road are on the same elevation and they ascend/descend accordingly following the terrain elevation, just like it would be on a normal road.
Every road-modelling on terrain solution I’ve discovered needs a centerline, which then origins the path and after that path modifies terrain accordingly. But this isn’t my case, because, as I wrote earlier, I need to build roads with outer boundaries of it and not the centerline.
I’ve researched different forum topics and videos and the closest I got to solution is this forum post ( Road on Terrain - #33 by Brian_Washburn ) from Brian Washburn ( Profile - Brian_Washburn - McNeel Forum ), which is, by the way, an absoloutely amazing script he provided for a similar type of problem. So, huge props to him.
But it doesn’t sometimes work as expected in different parts of a road surface (I guess the problem is with sometimes too complicated road shape).
I just wanted to ask if there’s a known solution for this type of a problem? I need it just for visualization purposes only, to accurately recreate site enviroment that my building proposal is built on. The location I want to recreate is in Viikki, Helsinki, Finland. (the base map is also attached if needed).
Road Outer Boundaries and Terrain.3dm (988.6 KB)
Viikki - Base Map.pdf (1.3 MB)
Thank you in advance.
