Hi,
Have always wondered and still I wonder how do I make roads to follow a terrain mesh/surface I got on rhino?
temp.3dm (2.5 MB)
Hi,
Have always wondered and still I wonder how do I make roads to follow a terrain mesh/surface I got on rhino?
temp.3dm (2.5 MB)
Hello - I’m not sure what should go where but is this something like what you are after?
temp_Maybe.3dm (3.4 MB)
-Pascal
yes, how did you do that?
Hello - here are the steps-
DupBorder
ProjectToCPlane
the copied patch surface - i.e. make it planar like the roads.FlowAlongSrf
from the flattened terrain patch surface to the 3d one.-Pascal
Thank you so much, Pascal!
Hello;
Unlike roads, buildings are not supposed to stand “on the ground”. In real life they got foundations and there is chance that the basement got also a planar concrete soil (or it can be pillars). Just entrench each building foundations (or create some) bellow the mesh.