Rhino to Unreal: developing a 150,000 sqm AI Campus

Hi guys, I wanted to share my workflow for developing this concept model for a 150,000 sqm AI Campus Center.

The project began with the site boundary lines supplied by the client. In Rhino, I first generated a polysurface mass from the site geometry. In order to gain more flexibility over the overall form and sculpt the mass more freely, I converted that polysurface into a mesh, which gave me a better way to manipulate the plasticity of the volume.

After arriving at the desired overall shape, I converted the geometry back into a more editable surface-based model, so I could continue with more precise architectural development. From there, I derived the parametric dimensions and segmentation logic required for the façade system, floor plates, and the different structural/programmatic zones of the mega-structure.

The next step was to carve and cut through the mass in order to define the spatial organization and internal program. The building program includes:

  • AI labs

  • GPU farms

  • robotics center

  • university teaching spaces

  • collaboration areas and public functions

Once the model was sufficiently developed in Rhino, I exported it to Unreal Engine via Datasmith. To ground the project in its real context, I used Cesium to place the model on the site using its real-world coordinates, which made it possible to simulate the urban surroundings and terrain in real time.

Inside Unreal, the advantage is being able to quickly test and develop:

  • materials

  • lighting and atmosphere

  • people/entourage

  • environmental context

  • cinematic visualization

For me, this workflow has been a strong combination of Rhino for design development and Unreal + Cesium for real-time contextual visualization.

I’d be happy to hear feedback, especially from others working with Rhino-to-Unreal pipelines, mesh-to-surface workflows, or large-scale parametric architectural projects.
Full work

Hi @Shellby

Incredible work! Love the combination of rooftop gardens and the way it merges into the surrounding site. I looked at the link and found it very impressive.
Thanks for posting and good luck on your project.

RM

Thank you!!