Hello everyone!
I always like to work with Rhino although my co-workers prefer using Sketchup.
Many times when I try to export something from Rhino to Sketchup the surfaces of the solids end up like crazy and it’s very hard to keep editing the shape on Sketchup.
This is my situation at the moment: I made this image sampler mapping with grasshopper on a panel
I tried to export to sketchup following some tutorials already, exporting in dxf as 2004 lines, transforming Surfaces in Meshes and Meshes in Meshes but it ends up like that:
try exporting if from Rhino as .SKP
(there’s a SketchUp exporter built into Rhino)
when exporting, use the option – ‘Export planar regions as polygons’ …then all those lines won’t be there in SketchUp. (assuming that’s a flat plane in your model)
I would like to know if there’s an option to export Rhino to Sketchup on a way the drawing is 100% as if it was made on sketchup from the beginning.
On Rhino what I did was I created a Plane and Extruded it. Did the map drawing on Grasshopper and used MakeHole command to perforate the panel I had. Am I missing something?!
hmm… i don’t know then…
it works fine for me following these steps:
in Rhino, have the outer rectangle and circles as curves (shown in the middle in the image below)… select all of that then ExtrudeCrv to make the solid:
What I would do is export to sketchup via MOI - MOI has a far better sketchup exporter than rhino, and its no drama since you just copy and paste your stuff into MOI direct from rhino, then export…
That looks more like z-fighting - do you have more than one surface in that model?
I’d check to see if you’ve got some wry exported surface.
Try exploding the rhino model SelDup and delete anything that is highlighted - then Join everything. From that run ShrinkTrimmedSrf and then try exporting it.