I have used Rhino for a while now and I have had a recurring problem over the past months, I cannot remember if it was always the case.
If I have a Rhino file open on my computer on the background, it will end up taking a huge amount of memory on my computer over time, even if it is a file as simple as a line drawing file that has almost nothing in it.
Translation in english: “your system used all the memory allocated to the applications.”, Rhino being at 187,37Go. (My computer has 32Go memory if I make no mistake)
I do not understand what causes this or what could fix it. If I quit and restart then it works fine again until I have to close and open again. Is there something about the fonctionning of the software that I am unaware of?
This is a small file that I made to see how precise I could get with line weight in PDF export. But does not seem to be linked to the size of the file I use.
Has this issue ever been reported ? I tried to look on forum but did not find.
Apple macOS Version 14.3.1 (Build 23D60) (Physical RAM: 32Gb)
Rhino is running in Rosetta2 on Apple Silicon
Mac Model Identifier: MacBookPro18,2
Language: en
Apple M1 Max (OpenGL ver:4.1 Metal - 88)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: None
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: Apple
Render version: 4.1
Shading Language: 4.10
Maximum Texture size: 16384 x 16384
Z-Buffer depth: n/a
Maximum Viewport size: 16384 x 16384
Total Video Memory: 21845 MB
Graphics: Apple M1 Max
Displays: Unknown (255dpi 2x)
Graphics processors
Apple M1 Max
Color LCD (1728 x 1117 @ 120.00Hz)
Rhino plugins that do not ship with Rhino
/Users/louisconforti/Library/Application Support/McNeel/Rhinoceros/MacPlugIns/DatasmithRhino7.rhp “Datasmith Exporter” 5.3.2.0