Rhino.Inside for Unity project template

I’ve created a template for Rhino.Inside for Unity with the following features. It was for my own purpose but I thought it might be useful for some of you so I would like to share it.

  • Can use vertex color from GH mesh.
  • Send multiple meshes from GH to Unity.
  • Enable to send mesh from GH to Unity with more than 65000 vertices.
  • Function to send values from Unity to GH.
  • RhinoInside can be used for compiled applications.
  • Reopen GH window after you’ve closed it.

[Github repo for template project]

[Explanation video]

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