Rhino can't understand its own texture system?

Thank you very much. I don’t think this could have been explained any better, you’re the best. Will test these at night. This Bake before ExtractRenderMesh is new to me

That was what I’m doing.The problem I was pointing is: I applied the different materials on sub-objects, and when ExtractRenderMesh the materials become only one. Thats what I wanted to tell with the “Rhino can’t understand the texture converting from NURBs to mesh either”. By this time I didn’t knew the Bake usage. Tested it and worked. Now I’m wondering why we have the need to Bake in this situation, and not when using only one texture (kinda conffusing, right?!)

Thank you for your good work, again.

Here’s the other reply @nathanletwory was talking about, for other users that are following this topic: Export to blender - #31 by nathanletwory