Rhino 9 Wish List

Hi,
this is my list of features I’d like to see in Rhino 9.

01 Cycles ies lighting support.
02 Parasolid model import.
03 Parasolid binary export.
04 Similiar parasolid direct modeling features to tweak, for example, holes, fillets, chamfers, without rebuild the model from scratch.
05 Modifiers stack. Similar to the 3ds Max modifiers to have full control of the parametric modeling process or History needs to be improved.
06 Classes for layers.
07 Hatch textures. I’d like to create full color texture patterns (vector and bitmap) and change the draw order when overlapping the 2d filled shapes. At the moment is not possible to change the draw order of 2d textured planes which stay both at 0 height.

1 Like

08 Multi segmented sectioning. Currently the clipping plane is a flat plane. I need to have the possibility to create a polyline which define a multi depth section.
09 3D hatches. The extract clipping sections command doesn’t show 2d hatches. I need visible 2d hatches applied on surfaces not only sections.
10 Library of vector multicolor hatches.
11 Basic parametric libraries: doors, windows, stairs, rails, fences, etc. 2D, 3D with automatic booleans.
12 Parametric arrays, always tweakable.

1 Like

13 Embed “display modes” within the project.

3 Likes

14 Windows ARM release

15 Clipping planes control panel always visible. Currently the clipping planes panel is activated only when the clipping plane gizmo is selected. I need a full control of all clipping planes without touching any of the gizmos. I can decide if turn on-off any of them.
Also a combination of states of the clipping planes would be necessary. Then the clipping planes need a proper control panel.

16 Embedding lights as blocks or light instancing. Currently is not possible to clone as intance a light. For example using D5 Livesync each light in Rhino is a standalone copy, only in D5 we can select a bunch of lights and tweak all the parameters. For example I need to create in Rhino a linear array of street lamps where each block contains an instanced copy of a light. Modifying one light (inside the block) all copied lights will be affected.

1 Like

17 Auto update thumbnail on-off. When creating and saving a bunch of views, when selecting a new shader (for example the Artic) all the camera thumbnails are update automatically. Also if this control panel is visible (“named views”) if we transform an object all the thumbnails are updated. It’s a waste of time. Please deactivate this function or add an update toggle.

I think you forgot a number… this isn’t a Rhino 9 wishlist, this is a Rhino 19 wishlist. :wink:

(Also, I think it’s more effective to try to find the threads which have already suggested these things and add your voices to them, as McNeel sometimes link tickets to those threads and if they contain user activity, maybe maybe they’ll get noticed more.)

Collaborating within a Rhino file

Working together in the same file

  • Sharing a Rhino file on a server, work together within that file and let us see, which last changes the collaboration partner did, while I was offline.
  • a comment section, where every collaboration partner can add his changes, Infos or discussion about a detail in the 3d model
  • while live editing the same file: an option that let us see the cursor of the other person (like in Miro); would also be great for using rhino in an online presentation, to show some details live in the 3D model while the other presentation partners are in the same rhino file online
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Hi @Benjamin_Burchardt,

Did you already had a look at Crash plugin?
https://www.food4rhino.com/en/app/crash-multi-user-rhino