I am not sure what is happening with my rhino files. It first started crashing when I was changing materials/ exporting viewports. It would repeatedly crash. Then, it started to crash the files immediately upon startup. It would load for a while, and then crash. I was saving files as I moved along, and I could usually move back to an earlier file which would open. But it still crashed with those too. After trying a bunch of things, I updated rhino, and my graphics drivers, and now the files will open, but the viewports are either black, or showing a static view.
I am very confused, and don’t know what to do at this point.
https://drive.google.com/file/d/1qkxgQHB-nTq_iNC84XQNQsoTe8XMJu4D/view?usp=sharing
Things have gotten really messy with my files, but here is one of the files. And a screenshot of the viewports now.
I updated my graphics driver, and also uninstalled and reinstalled rhino. It seems to work now (at least one of the files - that wasn’t working previously).
For any further ideas and suggestions please reply with the result of the Rhino command _SystemInfo
.
My files are still being very odd. The only file I was able to open was a backup version of an older save. The file that was working for me yesterday won’t open again. Like most of my other files, it just loads for a bit, then crashes.
Here is the system info:
Rhino 6 SR4 2018-5-4 (Rhino 6, 6.4.18124.12321, Git hash:master @ 396f4c3420cadef29ac36e4307c8f98f7753c933)
Licence type: Evaluation, build 2018-05-04
License details: Cloud Zoo. In use by: (BLANK)()
Expires on: 2018-08-11
Windows 10.0 SR0.0 or greater (Physical RAM: 16Gb)
Machine name: DESKTOP-RQBK9OS
GeForce GTX 960M/PCIe/SSE2 (OpenGL ver:4.6.0 NVIDIA 398.36)
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Anti-alias mode: None
Mip Map Filtering: Linear
Anisotropic Filtering Mode: Height
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 6-24-2018
Driver Version: 24.21.13.9836
Maximum Texture size: 16384 x 16384
Z-Buffer depth: 24 bits
Maximum Viewport size: 16384 x 16384
Total Video Memory: 2 GB
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands”
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI”
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles”
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars”
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”