Greetings,
I’m a Kiwi from New Zealand - long time reader of this forum and other articles about Rhino. I have used the trial version of Rhino 5 and 6 for the 90 day period some time ago (thank you McNeel for the generous trial time). I could only get about 1 hour per day and the weekends to use it, but at the time I learned a lot. Pity my memory isn’t what it used to be.
I am a long time CAD user (2D only), but have thought for a long time I’d like to learn to 3D model. I am a hobbyist and will never use Rhino professionally or commercially (pity there isn’t a hobbyist version). I am a Scale Modeller (mostly Sci-Fi) and I have dreamed of being better by adding 3D printing and perhaps DIY CNC to the equation, which will help in the creation process somewhat - hence the 3D modelling requirement.
However, as a pensioner now, I’m not sure this is going to happen in the long term. While time is now more readily available, resources are not - but one can still have dreams I guess!
I have used TurboCad11 Pro for 15 years (never even looking at the 3D side of it), and last year I upgraded to Turbocad 2018 Pro Platinum with the intent of learning to 3D model with it. While TC did the job, I wasn’t truly excited about using it that way - even though I’m fully conversant with the GUI. Rhino has always felt much better for 3D work, so at this point I’m ready to bite the bullet to get it. I’m not an expert at any of this stuff (nor computers either), so it is a major learning curve.
Guess I really need some hand-holding to make sure its right for my needs - especially as it’s a big chunk out of my modelling budget (the $NZ isn’t so good at the moment)
I want to 3d model SciFi subjects, mechs - things like that (and 3D Printing and DIY CNC). I have looked at and read a lot about other programs but I’m not sure anything else really cranks my chain. I would have liked something that could also do photographic stuff as well (like Cinema4D) but ultimately it’s too expensive. I also don’t and won’t support subscription software. This reduces the toolset quite a bit.
Blender is on my list now that 2.8 is coming out soon and I’m definitely going to get into it at some point once there are more 2.8 tutorials around. While ZBrush looks cool, I am mostly comfortable with CAD type drawing (I did technical drawing in College on paper) and Zbrush appears more an organic type program. Modo is a possibility and has a better renderer than Rhino (so people say), but I still have to play with a trial and the extra cost at this point makes me hesitant.
I have read a lot of 3d modelling mags and so far, I have only seen one artist that uses Rhino. It is usually 3ds Max, Maya, or ZBrush. None of these fit the bill. A great number of these artists use Keyshot, hence my comment below.
Further in the future, I plan to look at a rendering tool, but that is a tough one currently. They all seem to use the same marketing firm, because thay all say the same thing…this software (put name here)…is the fastest, easiest coolest, bestest software on the market. They can’t all be that. I want something that is easy to use and get excellent results with minimal learning. Currently I like the look of Keyshot (but it is damn expensive!!).
Apologies for the long post, but I wanted to give sufficient detail of my background and my interests to give you a better overview of what I want to do with my real world modeling and digital modeling.
Is Rhino for me?? Thanks