We have a couple customers experiencing some odd behaviour with Rhino 6 and we’re struggling to find the issue.
Our plugin runs in both Rhino 5 and Rhino 6 with only minor code changes between them where the SDK has evolved, or in OpenGL where you have to supply the MVP matrix yourself for Rhino 6.
On 90% of machines everything runs fine, however we have a small number of people where nothing is drawn at all in Rhino 6 in any window. Rhino 5 on the same machine runs fine. The plugin loads fine, no errors are thrown and data is loaded into the plugin fine… just the rendering fails to render anything in any window… but only in Rhino 6.
These are clean machines with only our plugin loaded. The GPU drivers are up to date and so is Rhino (6.2). Our plugin is built against the 6.2 libraries too.
As we can’t recreate it and the same code runs fine in Rhino 5 I’m kind of banging my head against a brick wall.
Any suggestions on where to look next?