So, I have been digging around trying to figure out the lighting in Rhino for Mac to setup a nice render. I feel like I am going a little crazy. I am not a noob with rhino or rendering or mac rhino. Sometimes I output a really nice rendering, then I don’t render for a few months, then I need a quick rendering again, setup up a quick scene, and I cannot get any control over the lighting of the scene. I found the Mac Rhino Wiki: http://wiki.mcneel.com/rhino/mac/toucanmaterials , But it does not touch on lighting at all. I am using it for concept modeling architecture. I setup a nice directional light. to mimic sun angles, but then everything is completely washed out when I render. The confusing part is that if I select the light I can edit in two different places in the properties panel. Under ‘Light’ and also under ‘Toucan’. In either place there are sliders for ‘Intensity’ or ‘light intensity’ as well as shadow intensity. There is also a color picker. Seems like multiple layers of redundancy that oddly don’t actually seem to have much effect. Also, there is a color picker and light intensity in the occlusion setting, as well as a color picker for the skylight.
Anyone want to offer up a step by step to setup a nice outdoor sunlight study rendering? Or at least guide through some rudimentary lighting help? Or maybe a timeline for the ‘Sun’ command to hop on over to Mac land?