It looks like no one cares besides me.
Different project, same method, even bigger problem.
I was succesfully using this method for many projects in the past, but at least in
Rhino WIP 7.0.20105.12495, 14.04.2020 it is not responsive enough.
As I said in previous post, I am generating Image Assets in Photoshop. These assets are used as my textures inside Rhino.
Generating Image Assets:
Problem is, that Rhino is having hard time updating to those changes. My worksession is huge and RefreshAllTextures is really not a way to go. It takes 24 seconds… who plays basketball knows that you can do a lot of things in that span of time. Is there something like RefreshOneTexture?
You may find interesting that after RefreshAllTextures Rhino reacts instantly only once to the texture change. After I make another change, texture is either black or white.
Selecting the same file for texture input is not helping and black texture in Rhino window is not updating.
I’m not sure if I am calling for help from correct people but it seems to me that @andy, you can know what is happening in the background. Thanks.