I’m creating a unique topography from a surface and I was wondering if there is a way to randomly select a number of points and alter at will. I realize I can grab each point individually and raise or lower, but is there a faster way to do this?
My goal is to create a landscape that gently undulates with a tunnel that runs through it.
Hello - here is a start, perhaps - see how that works - note it will not check to see if a point is on the trimmed face of the surface before selecting.
To use the Python script use RunPythonScript, or a macro: